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Josh Singh
GhostRider801
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11 June 2008

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Kong Lau-Dominance War III Entry
3ds max, Photoshop, ZBrush
May 2008


   
This is my entry into this years Dominance War Competition.
I wanted to make a sort of Monkey King type character for a while now. It was made In 3dstudio max and Zbrush3. I used a variety of methods to model him. I start with a basmesh that has enough edgeloops for what I want to do, go into zbrush and try to get it close to the concept and keep any "Happy Accedents" that may occur.
I used a lot of displacment modeling with custom alphas for the armor and rope.
and for the hair, I used a custom alpha in projection master using the Artdeco Brush.
Ambient Occlusion was made in a program called "Phaogen". and all maps where hand Painted over the AO Bake in Photoshop. I hope you guy like!
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